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Apple is reportedly preparing iPhone game controllers: two Beats models may be coming

Leaked references suggest USB-only and Bluetooth models under Beats

Apple is reportedly preparing iPhone game controllers: two Beats models may be coming

Manuel Bosque

  • September 13, 2026
  • Updated: September 13, 2026 at 8:04 PM
Apple is reportedly preparing iPhone game controllers: two Beats models may be coming

Bloomberg’s Mark Gurman reports that Apple is getting two first-party iPhone game controllers ready. If that happens, Apple moves into more direct competition with Backbone and Razer, and players get a more straightforward controller option for the iPhone, Apple TV 4K, and Apple Arcade.

Gurman says there are two models in development, and Apple will probably sell them under the Beats name. That would give the company room to reach a wider crowd without the usual expectations people attach to Apple-branded accessories, especially on price and design.

MacRumors also spotted references in macOS 26.7 to two unreleased controllers, T6502 and T1057, before those references were removed.

Based on those codenames, MacRumors thinks one model is a simpler USB-only controller, while the other is a higher-end version with both USB and Bluetooth. That second model could also bring stronger haptics, plus an accelerometer and gyroscope, even if Gurman says the accessories are being built with the iPhone as the main focus.

For people who play Apple Arcade or spend a lot of time with iPhone games, this is one to keep an eye on. A lower-priced Beats controller could mean tighter Apple integration without a huge premium, and it lines up with the company’s broader push into gaming on newer hardware.

Nothing to download yet. Apple hasn’t confirmed any of this, and there’s still no official release window , final design, or pricing.

Manuel Bosque

Manuel Bosque covers software at Softonic: desktop programs, productivity tools and the small utilities that solve one problem well. His approach is practical — what a program actually does, what it asks in return and who it is for — which is why he distrusts feature lists and prefers to test. He is part of the team that decides how software gets covered on the site, and works daily with AI tools applied to editorial production.

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