Are you rocking Marvel Snap? Thousands of players from all over the world play the successful mobile card game based on Marvel characters every day. A fun game where you will have to create your own deck of cards and improve them while you face other users online.
As a good strategy game, not everything is as simple as it seems, and to be the best Marvel Snap player you have to do things as efficiently as possible. In a recent interview with Kotaku, the creator of the game himself, Ben Brode, wanted to shed some light on what strategies should be taken in Marvel Snap games to achieve the maximum possible benefit in the long term.
If you want to win cubes, take risks
If you want to rank up in Marvel Snap, you need Cosmic Cubes, and the only (free) way to get them is by winning matches. Problem: you can also lose them if they defeat you in a game. Players who are sure they will win often Snap, which locks their bets and increases the value of the cube. As in any card game, this opens up many possibilities, such as Snapping when you are too far ahead or bluffing if you are fatal.
Ben Brode is clear on this, and recommends that less well-versed players not be conservative and use the Snap button whenever they can: “If you’re not good at figuring out if you should snap, you should probably snap in the first round, because it’s better than never snapping at all”, he claimed.
However, Brode believes that snapping right at the start of the game removes a lot of the excitement that can come from not knowing if you’re going to win or lose, and recommends risking to win cubes, even if you rack up a lot of losses: “Someone with a negative win percentage, but who gets eight cubes when they win and loses one cube on a loss, they’re going to skyrocket”Brode explains. “Someone who wins 70% of their games, but loses eight cubes when defeated and one when they win, is going in the wrong direction”, warned.
Future game “pay to win”?
Despite its great success and its high rating on Metacritic, Marvel Snap has been marked by controversy in recent months. Its monetization system, which at first was not oppressive, has evolved over time, and in recent patches packs have been added with not very affordable prices, including one aimed at “new players who want to get started right away” which costs $100.
The problem is that these packs contain a series of bonuses that could break the balance of the game in favor of those who buy the packs, encouraging players in the long term to leave their money to have chances to win.