Capcom claims that it wants to bring back three of its flagship franchises
MegaMan and Devil May Cry could be two of these franchises that return in the near future

- December 12, 2025
- Updated: December 15, 2025 at 5:27 PM

Capcom has presented a report highlighting its financial growth, showing 12 years of increase in operating profit and 40 years of steady expansion in the video game industry. In a context where competition is fierce, the Japanese company emphasizes the need to expand its production to remain competitive, citing the franchises Mega Man, Devil May Cry, and Ace Attorney as high-value properties that should receive new releases, remakes, and adaptations to new platforms.
12 years of success for the Japanese company
In statements from Capcom’s COO, Haruhiro Tsujimoto, the goal of improving the user base and performance through strengthening “brand power” and fan loyalty is emphasized. Tsujimoto notes that “Capcom has a wealth of popular brands globally” and aims to expand this follower base by introducing new titles and updated versions of its most beloved franchises.
Although these IP lines are not inactive, their release frequency does not compare to that of their most successful titles, such as Monster Hunter and Resident Evil. Recently, Capcom has released some Ace Attorney games and Mega Man spin-offs in retro collections, but the general perception is that a consistent pace has not been maintained to meet fan expectations. This situation may change positively, as there is optimism about the return to popularity of grid-based JRPGs, which could herald a new era for these series.
In summary, although the report is presented in a financial and formal tone, the news of new releases and the renewed interest in its classic franchises is a reason for hope for fans. Capcom followers could find themselves in an exciting period if the company’s intentions translate into concrete results.
I’m a journalist with more than 30 years of experience in video games and technology. Although my specialty has always been video games, I’ve recently started enjoying exploring the intricacies of project-management tools like Asana, as well as automations with Make.com and N8N.
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