CD Projekt RED sets a date for The Witcher 4, but shatters the hopes of Cyberpunk 2077 fans
Neither of the two games will arrive in the immediate future, but both are on the distant horizon

- December 1, 2025
- Updated: December 2, 2025 at 10:39 AM

CD Projekt RED, the renowned Polish studio behind the acclaimed video game series The Witcher, has revealed its ambitious plans for the future. With a team of nearly 450 developers, the studio is currently in the large-scale production phase of The Witcher 4, set to be released between 2027 and 2028. This new title begins a trilogy that is expected to conclude over a period of six years, as CD Projekt has decided to abandon its REDengine graphics engine in favor of Unreal Engine 5, thus seeking to avoid the technical issues that marked the launch of Cyberpunk 2077.
A sequel that will arrive relatively soon
Co-executive director Michal Nowakowski commented on his positive experience working with Unreal Engine 5, stating that this transition will allow the studio to recycle resources and systems between future games, which should speed up development times. “We believe that the next games should be released in a shorter time frame,” Nowakowski noted, emphasizing that his goal is to have a more controlled development time between The Witcher 4 and its sequels.
In parallel, CD Projekt RED is also working on a remake of the first The Witcher, which aims to modernize the narrative and mission design, and which will be released after The Witcher 4. Additionally, the studio is completely rethinking Project Sirius, a cooperative spin-off of The Witcher, following a reboot in 2023.
Regarding the sequel to Cyberpunk 2077, currently in pre-production, CD Projekt RED plans to increase its staff from 135 to nearly 400 employees in the coming years, although it is expected that this title will not be released before 2030. With over 35 million copies sold of Cyberpunk 2077, the studio seeks to capitalize on the success of this franchise while advancing its open-world RPG offering.
I’m a journalist with more than 30 years of experience in video games and technology. Although my specialty has always been video games, I’ve recently started enjoying exploring the intricacies of project-management tools like Asana, as well as automations with Make.com and N8N.
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