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Cities: Skylines 2 adds Expansion Pass 2 on PC: theme parks, zoos, tourism

Bundle includes seven DLCs through summer 2027 for $44.99

Cities: Skylines 2 adds Expansion Pass 2 on PC: theme parks, zoos, tourism

Emmanuel Bosque

  • September 15, 2026
  • Updated: September 30, 2026 at 4:19 PM
Cities: Skylines 2 adds Expansion Pass 2 on PC: theme parks, zoos, tourism

Paradox Interactive has rolled out Expansion Pass 2 for Cities: Skylines 2 on PC, adding Park Adventures, City Vacations, and a much more built-out set of tools for making parks.

It costs $44.99 / £37.99 / €44.99, and Paradox says the pass covers seven separate pieces of content through summer 2027. Bought this way, the full bundle comes in at about 24% less than picking everything up one by one. That lineup includes Park Adventures later this year, which is also the first major release since Iceflake Studios took over from Colossal Order, plus the Downtown Market Set that’s already live with food-truck and container assets and a Scottish-inspired map. On top of that, there are three creator packs, a radio station, and City Vacations, scheduled for April through June 2027.

For Park Adventures, Paradox says you’ll be able to build modular city parks, amusement parks, zoos, and nature reserves as mixed-use districts, then grow them by attracting visitors while fine-tuning tickets, staffing, wages, and maintenance. City Vacations leans harder into tourism, transport access, traffic strain, and seasonal demand.

If you loved Parklife, or just want cities that do more with visitors and tourism, this probably has real appeal. Still, some caution makes sense after Cities: Skylines 2’s rough launch, the long-running performance complaints, and the mixed reaction to Expansion Pass 1.

You can buy Expansion Pass 2 now on PC.

Emmanuel Bosque

Emmanuel Bosque covers video games at Softonic: releases, the updates that quietly turn a game into a different one, and an industry that rarely announces its moves in advance. He writes for the person who is going to play, not the person who is going to argue: what you can play today, on which platform, and whether it is worth the download. He is part of Softonic's editorial team and works daily with AI tools in content production.

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