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Delay Turns into Opportunity: Dragon Age: Dreadwolf’s Setback Could Lead to a Better Game!

A timely delay can help polish a game, something that may very well be the case with Dragon Age: Dreadwolf.

Delay Turns into Opportunity: Dragon Age: Dreadwolf’s Setback Could Lead to a Better Game!
Álvaro Arbonés

Álvaro Arbonés

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It’s financial results time, which means we can find out more about what’s going on behind the scenes at game studios. One of the latest to release its results has been Electronic Arts, which has allowed us to know which games they plan to release before March 31, 2024, although the most interesting thing has been to discover which games are not going to be released before that date. Because among the games that will be released in the coming months, there are two big absentees: skate and Dragon Age: Dreadwolf. And although it may sound strange, it may be good news that BioWare’s new game is delayed.

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Although it may sound strange, it may turn out to be good news considering the state in which high-profile video games are coming out in the last few months. Redfall, The Last of Us Part 1 and Star Wars Jedi: Survivor, the latter also from EA, were highly anticipated releases that have been launched with very serious performance and optimization issues that have meant they could not be enjoyed optimally on either PC or consoles at launch. Requiring several more months of baking until they were really finished, these games would have benefited from a delay that would have allowed them to be released in full.

Anyway, this is not something new. We have to remember that Cyberpunk 2077 came out in 2020 and Pokémon Scarlet and Purple came out last year, two equally highly anticipated games that, likewise, didn’t deliver anywhere near the experience gamers expected from them. For that very reason, the delay of Dragon Age: Dreadwolf may turn out to be a blessing hidden in an upset.

In March of this year it was said that Dragon Age: Dreadwolf could be completed from start to finish and that all that was left was to test the gameplay mechanics and bring visual fidelity to its visual form. If so, why is it necessary to wait so long? To polish. To polish a lot. If that’s the reason for it taking longer to come out, that it’s not another Redfall, another The Last of Us Part 1 or another Star Wars Jedi: Survivor, this could be great news that we didn’t know we wanted. Because it’s better for a game to be delayed and we can enjoy it from the first minute than for it to come out broken and we have to wait anyway that they fixed it on the date it would have come out if they had delayed it.

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Álvaro Arbonés

Álvaro Arbonés

Cultural journalist and writer with a special interest in audiovisuals and everything that can be played. I'm not here to talk about my books, but you can always ask me about them if you're curious.

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