In Pierre: Insanity Inspired, you play an artist struggling to find inspiration to finish his magnum opus. This is done by collecting various objects you need over 6 levels. Each level is a rotating disc that you run around, avoiding dangers and finding enough pieces to get your inspiration back. It’s a pretty simple little game, but gets really tricky as it progresses.
What makes Pierre: Insanity Inspired different is how it treats the player. When you make a mistake, it insults you. Developers at MIT’s Singapore GAMBIT game lab are trying to find out whether this motivates players more or less. My experience was that the insults were irritating to begin with – I didn’t like the voice. Next, I got angry with one insult “butterfingers” which didn’t describe my mistake correctly – I can take an insult, but it should at least be accurate!
Finally, I got annoyed with Pierre: Insanity Inspired, but I’m not sure whether it was the irritating voice, the inaccurate insults, or the game, which gets pretty unfair without being very inspiring! Nevertheless, it’s an interesting idea, so check it out! It plays in your browser and requires Flash.
[Via: Play This Thing]