If there’s an unexpected news in 2023, it’s the announcement of Counter-Strike 2. While Counter-Strike is one of Valve’s flagship games, a game that has remained relevant for years, breaking record after record, and maintaining its relevance in the background for twenty-four years, no one expected a sequel anymore. Not when it seemed like it didn’t need one. Even when Riot Games shamelessly copied its formula to steal part of its audience and professionals with Valorant, it didn’t feel like Valve was ready to take a step forward. Except they were waiting for the right moment.
On March 22nd, the announcement of Counter-Strike 2 was made, and since then, a beta version of the game has been made available. Although it requires owning Counter-Strike: Global Offensive and being selected to participate in the beta, with priority given to those who have recently played the game, many people have already had the opportunity to try the game, and we have already explained how you can do it too.
However, in these almost three months, we have hardly had any updates for the best tactical shooter of all time. That is, until the recent major update that has just landed in the Counter-Strike 2 beta. What does this update add? Essentially, a complete overhaul of how weapon purchasing works in the game.
Up until now, as Counter-Strike: Global Offensive players are already familiar with, we had a traditional roulette system through which we accessed all the weapons in the game. This has now been removed, and an inventory system has been introduced that needs to be managed before the start of the match. Players can choose up to 15 weapons from a total of 25, divided into four different categories. During the match, we can only purchase the weapons that we have selected. Therefore, we will have to carefully consider our role before entering the match, as we won’t be able to change equipment as freely as we could in the previous installment of the franchise.
In any case, the inventory system works based on different categories. Here are the following categories:
- Starting Pistol: The default weapon for each side. Cannot be changed. Counter-Terrorists start with the USP-S and P2000, while Terrorists start with the Glock-28.
- Pistols: We can select up to four pistols. Any combination is possible.
- Intermediate Category: We can select up to five weapons. This includes all the weapons that were previously classified as heavy weapons and submachine guns.
- Rifles: We can select up to four rifles. Does carrying both the M4A1 and M4A1-S feel like cheating? Well, maybe a little.
In addition to the above, there are some minor changes in terms of sound, available maps, and other small details. Does this mean that the game’s release is near? Who knows. The only thing that’s certain is that Valve is meticulously nurturing the development of this Counter-Strike 2. They are making sure it turns out well, taking in as much feedback as possible from their most loyal players, to make it not just good, but perfect. They want it to be the successor that everyone desires and expects. And so far, that’s exactly what they are achieving: a worthy successor to the legend of Counter-Strike.
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