Hideo Kojima has recommended two episodes of The X-Files that you shouldn't miss
Kojima has exquisite taste and continues to demonstrate it with his recommended episodes of The X-Files

- March 12, 2026
- Updated: March 14, 2026 at 3:46 PM

Hideo Kojima, the renowned video game creator, has recently shared his appreciation for standalone episodes of the iconic series The X-Files, highlighting its independent format that allows viewers to enjoy the series without the need for endless marathons. In particular, he has recommended the episode Monday (6×14), which explores a distressing time loop through the story of its protagonist, Pam. Unlike other tales in the genre that often offer redemptive endings, Monday focuses on pain and despair, providing an emotionally harrowing experience.
Two classic episodes of The X-Files
The episode stands out for its unique focus on tragedy, unlike classics like Groundhog Day, where the cycle is used as an opportunity for personal growth. Here, there are no second chances; the loop is inevitable and marked by hopelessness. Kojima points out that, in the end, the revelation behind the loop is deeply moving and highlights the anguish of a character trapped in an endless cycle of suffering.
This chapter of The X-Files also highlights the skill of Vince Gilligan, known for his ability to create narratives with significant psychological weight, as seen in his groundbreaking work on Breaking Bad. In Monday, the story is told from the perspective of a woman facing repeated pain, a theme that undoubtedly resonates with viewers. Kojima, in his brief assessment, recalls that Gilligan’s storytelling and his attention to character psychology make this episode a memorable experience.
Kojima and X-Files fans now have an opportunity to rediscover Monday, available on Disney+. This resurgence of standalone episodes reflects a desire among fans for stories that can be enjoyed independently and that, despite the passage of time, continue to resonate emotionally.
I’m a journalist with more than 30 years of experience in video games and technology. Although my specialty has always been video games, I’ve recently started enjoying exploring the intricacies of project-management tools like Asana, as well as automations with Make.com and N8N.
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