Hideo Kojima is clear: he doesn’t work for the awards but for his games to be remembered

- December 15, 2025
- Updated: December 15, 2025 at 4:14 PM

Hideo Kojima, known for his innovative and provocative approach in the video game industry, seeks to generate intense and reflective emotions in players through uncomfortable experiences and strange moments in his titles. Among the most notable examples are the depiction of torture in Metal Gear Solid V: Ground Zeroes and the dark sequences presented in Death Stranding 2. This approach deeply resonates with his assertion that experiences that discomfort players are more memorable and lasting than those that are comfortable or easy to digest.
An artist who seeks to remain timeless
Kojima has deliberately designed his stories to require reflection and analysis rather than simply offering immediate and obvious experiences. In interviews, he has expressed that moments that are too comfortable or politically correct tend to be quickly forgotten. In his view, what truly endures in memory, even after years, is that which leaves a feeling of discomfort or friction, inviting players to dive deeper into the narrative and its themes.
This desire to provoke reflection is present in the trailers and titles that Kojima presents, which often leave players surprised and thinking about the meaning beyond the surface. It is this ability to challenge expectations and explore complex themes that has solidified his status within the world of video games. Followers and critics frequently highlight how his works not only entertain but also invite introspection, marking his unique and unmistakable style in an industry more often adhered to conventional formulas.
With Death Stranding 2 on the horizon, fans eagerly await new experiences that will surely continue this tradition of reflective discomfort that has characterized Kojima’s work throughout his career.
I’m a journalist with more than 30 years of experience in video games and technology. Although my specialty has always been video games, I’ve recently started enjoying exploring the intricacies of project-management tools like Asana, as well as automations with Make.com and N8N.
Latest from Jesús Bosque
- The Matrix Reloaded returns to free streaming: Pluto TV comeback puts it back in the top 10
- Marvel Rivals adds Scarlet Witch’s Age of Ultron skin: it arrives July 31
- Genshin Impact 7.0 detailed: some budget Android phones may be left behind
- Red Dead Redemption 3 rumors heat up: Rockstar still hasn’t announced it
You may also like
NewsWhere to watch France vs Morocco for free: legal live options, channels, and kick-off time
Read more
NewsAI image generators now create more convincing fakes: the old giveaways no longer work
Read more
NewsArm, Intel and AMD update upcoming CPUs: a big boost for on-device assistants
Read more
NewsThe Matrix Reloaded returns to free streaming: Pluto TV comeback puts it back in the top 10
Read more
NewsPixel 12 rumors surface: Tensor G7 hints at a big upgrade
Read more
NewsMarvel Rivals adds Scarlet Witch’s Age of Ultron skin: it arrives July 31
Read more