In February of this year, Hogwarts Legacy was released, the video game that allowed us to explore the magical world of Harry Potter (many years before he existed, though). After its successful debut on PC, PS5, and Xbox Series X|S (which was not without controversy), Avalanche Software’s title was released for PS4 and Xbox One just three months later. But one platform was still missing.
Initially planned for the month of April, the release of Hogwarts Legacy on Nintendo Switch was delayed until July 25, with a later additional delay targeting November 14. Now, Nintendo fans can explore the open world of Hogwarts Legacy… Well, more or less.
A few weeks before the release, several screenshots and videos of the Hogwarts Legacy port on Switch emerged, showcasing the good performance of the game on a console with rather outdated technology. With fairly decent quality and stable 30 fps (don’t expect much more from the console), many pointed out that bringing such a massive game to Switch with these results could only be the work of magic.
But, as (sadly) tends to happen in our Muggle world, all magic has an explanation. The YouTube channel SwitchUp found that, in order to bring the open world of Harry Potter to Switch, those in charge of the port had to segment the entire game into separate zones with loading screens. In other words, farewell to the open world.
Additionally, the loading times are not exactly brief. According to SwitchUp’s analysis, every time you want to change zones, you’ll have to wait “between 30 and 50 seconds.” A duration that, as well-known to Bloodborne fans, can test players’ patience and disrupt the immersion of the game, especially in a world where broomstick rides and magical creatures are constant.
This is solely due to performance reasons, of course, but many players who wanted to experience Hogwarts on their portable console may be disappointed by having to wait frequently for the game to load.