The time it takes someone to complete a video game depends on many circumstances: the type of game, the presence of a story (with or without cinematics), the amount of content, and even the free time we have, among many other factors.
All of this, of course, considering the subjective definition of what “completing a game” means: finishing the main story? Achieving 100% completion? Reaching the credits?
A topic that undoubtedly is on the lips of Bethesda fans, as the highly anticipated Starfield is set to be released in a few days. The new title from the company that once brought us expansive games like Skyrim and Fallout 3 has set out to create a vast universe with thousands of things to do. Something that Pete Hines, the Vice President of Bethesda himself, can attest to, as he has been able to thoroughly experience it.
In an Xbox On livestream at Gamescom, Hines talked about his experience playing Starfield and confessed to having invested between 150 and 160 hours in the game. The best part is that, according to him, he still had most of the game left to see: “To be honest with you, there’s not a specific amount of time where I feel comfortable, like, ‘Now you’ve played enough of Starfield to understand what this game is.'”
Hines emphasizes that despite the immense amount of time he’s spent on Starfield, he hadn’t even come close to experiencing everything the game has to offer. “There’s so much I haven’t intentionally done… We try to tell everyone how big this game is, and people who play it, one of the few things they tell us is: ‘Yeah, you weren’t kidding. I can’t believe how massive it is.'”
The good thing is that there’s not much time left until we can try Starfield ourselves and see to what extent it’s true that we’re facing a true time sink.
Starfield will be released on September 6th for PC and Xbox Series X|S in the standard editions, and on September 1st for those who have pre-ordered the Premium or Constellation editions. Additionally, it will be available from day one on Xbox Game Pass.
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