If you combine billiards, Lovecraft, and roguelike, you get this insane new indie game

- April 15, 2026
- Updated: April 16, 2026 at 7:14 AM

The new indie game, titled Pool of Madness, combines roguelike elements with the fascinating and disturbing world of Lovecraftian horror, offering players a unique experience that challenges the norms of traditional billiards.
In this intriguing title, players must pot green balls while avoiding the dangerous red balls, which not only affect their performance in the game but also weaken their mental health.
A combination we never thought we would see
The dark and surreal atmosphere of the game is manifested in unusual settings, such as a power-dispensing aquarium and the presence of dead fish, creating a peculiar environment that reinforces the aesthetics of cosmic horror.
From the beginning, players are transported to a mysterious ship at sea, where they are presented not only with billiard challenges but also unexpected elements, such as the possibility of shooting the table with a weapon, which adds an additional layer of strategy to the gameplay.
Despite the initial difficulties and the confusion that the game’s mechanics can generate, Pool of Madness provides visual aids that facilitate shot alignment. Players can acquire power-ups that allow for innovation in gameplay, which becomes crucial for surviving the constant advance of the turn counter and the threat of the red balls.
The advancements in gameplay and interaction with environmental elements generate a sense of curiosity and exploration. Although the game has areas that need improvement, such as the clarity of available powers and updates, the demo has captured the attention of players, hinting that Pool of Madness could become a standout title in the indie scene. Interested players are invited to try this intriguing concept that challenges logic, and who knows, they might face their own challenges in a game of billiards beyond the conventional.
I’m a journalist with more than 30 years of experience in video games and technology. Although my specialty has always been video games, I’ve recently started enjoying exploring the intricacies of project-management tools like Asana, as well as automations with Make.com and N8N.
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