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Kingdom Come: Deliverance 2 has been one of the big losers at the Game Awards, but that doesn't mean it's a bad game

It is a very particular game that has shown that niche games can create audiences

Kingdom Come: Deliverance 2 has been one of the big losers at the Game Awards, but that doesn't mean it's a bad game

Jesús Bosque

  • December 15, 2025
  • Updated: December 16, 2025 at 1:21 PM
Kingdom Come: Deliverance 2 has been one of the big losers at the Game Awards, but that doesn't mean it's a bad game

Despite not receiving any awards at the recent The Game Awards, Kingdom Come: Deliverance 2 has been recognized as the best RPG of the year by many, including industry critics.

A game that has managed to captivate audiences

One of the most notable features of Kingdom Come: Deliverance 2 is its deliberate pace. Unlike other RPGs that favor rapid progression, this title presents a challenging start where players must learn to survive in a hostile medieval world. This approach, while it may be frustrating for some, aims to provide a more immersive and rewarding experience, where each victory feels genuinely earned.

The development team has worked to make the game more accessible and polished, allowing players to easily understand the mechanics, such as death and game objectives. This balance between difficulty and accessibility has been crucial for the game’s success, even while maintaining an element of challenge that characterizes contemporary RPGs, drawing inspiration from titles like Dark Souls and Elden Ring.

Warhorse has also highlighted the freedom and support provided by its publisher, Plaion, which has led the game to exceed financial expectations. The developers believe that there is still great potential for original ideas in the industry, suggesting that the success of Kingdom Come: Deliverance 2 demonstrates that more niche video games can reach a wide audience.

Although the future of the series is uncertain, both Prokop Jirsa and Tobias Stolz-Zwilling, key members of the team, express their desire to continue exploring and developing rich narratives in the world of Bohemia. In the meantime, fans can continue to enjoy the multiple traditions of this acclaimed RPG.

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Jesús Bosque

I’m a journalist with more than 30 years of experience in video games and technology. Although my specialty has always been video games, I’ve recently started enjoying exploring the intricacies of project-management tools like Asana, as well as automations with Make.com and N8N.

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