The video game industry is facing one of its worst moments. Just a few days ago, we reported that Bungie, the creator of famous game series like Halo and Destiny, decided to lay off some of its staff as a cost-cutting measure. Today, it’s Ubisoft‘s turn, the company behind the Assassin’s Creed and Far Cry series.
According to The Verge, Ubisoft has laid off 124 employees from Hybride, its visual effects studio, and its global IT team. Hybride, based in Montreal (Canada), is a significant player in both the video game and film industry, having worked on major projects like The Mandalorian, Ahsoka, and Jack Ryan, among other productions.
Antoine Leduc-Labelle, a spokesperson for Ubisoft, stated that 98 out of the 124 employees laid off worked in Canada, which represents less than 2% of the company’s workforce in the country. Leduc-Labelle also mentioned that the measure would not affect Ubisoft’s production teams.
“In recent months, each team within Ubisoft has been exploring ways to streamline our operations and enhance our collective efficiency so that we are better positioned for long-term success,” said Leduc-Labelle in a statement to The Verge. “These are not decisions made lightly.”
Ubisoft’s spokesperson also clarified that Canadian workers will receive severance packages, extended benefits, and professional assistance, something that was also communicated by Bungie when they laid off part of their staff. While this might seem logical in countries like Spain, it may not be as common in the United States.
Once again, these layoffs add to the many that the technology industry has been experiencing since the pandemic. Just within this year, more than a thousand people have been laid off in the video game sector, including companies like Niantic (Pokémon Go), Epic Games (Fortnite), Naughty Dog (The Last of Us), and CD Projekt Red (Cyberpunk 2077).