Games

Metal Gear Solid Delta: Naked Snake statue is now up for pre-order

The 20cm PVC figure costs £26.99, due October 2026

Metal Gear Solid Delta: Naked Snake statue is now up for pre-order

Jesús Bosque

  • October 3, 2026
  • Updated: October 3, 2026 at 11:12 AM
Metal Gear Solid Delta: Naked Snake statue is now up for pre-order

Forbidden Planet has opened pre-orders for the Metal Gear Solid Delta: Snake Eater Naked Snake statue, a merch tie-in for Konami’s upcoming Metal Gear Solid Delta: Snake Eater remake. The retailer’s listing puts the release date at October 26, 2026. You’re getting Naked Snake in dark green tactical gear with his black bandana, done as a roughly 20 cm PVC statue with a display base and printed box, priced at £26.99.

METAL GEAR SOLID V: THE PHANTOM PAIN Download

For a straightforward shelf piece tied to the remake, this seems like a solid pickup if you’re not hunting for some premium collector’s item. The catch is the wait. Metal Gear Solid Delta: Snake Eater launches on August 28, 2025, and this statue doesn’t arrive until more than a year later, so it reads less like launch-day merch and more like part of a longer rollout.

As for the game, Metal Gear Solid Delta: Snake Eater is Konami’s Unreal Engine 5 remake of 2004’s Metal Gear Solid 3: Snake Eater. It’s being co-developed with Virtuos and appears to stay pretty close to the original, right down to keeping the original voice recordings. Early preview coverage has landed in that mixed-but-positive range: people have praised the visuals and controls, pushed back on the idea that the remake may be too conservative, and Screen Rant gave it an 8/10.

Pre-orders for the statue are live at Forbidden Planet now. Konami says Metal Gear Solid Delta: Snake Eater will be playable on PS5, Xbox Series X/S, and PC, and the rest of the project’s orbit keeps getting bigger too, with more merchandise, Fox Hunt multiplayer, and even growing interest in Hideo Kojima’s Physint riding alongside it.

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Jesús Bosque

I’m a journalist with more than 30 years of experience in video games and technology. Although my specialty has always been video games, I’ve recently started enjoying exploring the intricacies of project-management tools like Asana, as well as automations with Make.com and N8N.

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