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Metroid Ravenous announced for Switch 2: launches January 28, 2027

MercurySteam returns with a darker 2D follow-up to Dread

Metroid Ravenous announced for Switch 2: launches January 28, 2027

Emmanuel Bosque

  • September 10, 2026
  • Updated: September 30, 2026 at 4:04 PM
Metroid Ravenous announced for Switch 2: launches January 28, 2027

Nintendo showed off Metroid Ravenous during a Nintendo Direct, confirming a new 2D Metroid for Nintendo Switch 2. Nintendo says it arrives on January 28, 2027.

From the trailer, Ravenous looks like the next main 2D Metroid game, and more to the point, it feels like a real follow-up to Metroid Dread, not some side project or remake. Samus gets attacked on a moon, pulled underground, and dropped into what looks like a rougher, more survival-heavy setup. Nintendo leans hard on the line, “It’s eat or be eaten,” and the footage hints at some kind of new energy-drain or absorption mechanic. There are suit changes too, including a green, energy-charged armor form that seems connected to new abilities, movement options, combat, and progression, even if Nintendo still hasn’t fully spelled out how any of that works.

If you’ve been waiting for the next big chapter after Dread, this looks like an easy one to pick up. That goes double when you remember that Metroid Dread sold more than 2.9 million copies, according to Nintendo, and that MercurySteam is making Metroid Ravenous. That’s the same studio behind Metroid Dread and Metroid: Samus Returns, which probably explains the quick movement and the more cinematic feel in the trailer. On January 28, 2027, you’ll be able to buy Metroid Ravenous, a special edition that comes with a SteelBook, and new Amiibo, including Samus and a Chozo statue. It’s only coming to Nintendo Switch 2.

Emmanuel Bosque

Emmanuel Bosque covers video games at Softonic: releases, the updates that quietly turn a game into a different one, and an industry that rarely announces its moves in advance. He writes for the person who is going to play, not the person who is going to argue: what you can play today, on which platform, and whether it is worth the download. He is part of Softonic's editorial team and works daily with AI tools in content production.

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