Square Enix announces the first Final Fantasy HD-2D, but there's a catch

- June 10, 2026
- Updated: June 17, 2026 at 7:12 AM

In the last Nintendo Direct, we had several important announcements, but one of the most shocking came from Square Enix. Announcing a new Final Fantasy, the most surprising thing is that it would not be in 3D, but in HD-2D, the aesthetic they have used in games like Octopath Traveler or Triangle Strategy, but never before in a Final Fantasy. And indeed, Final Fantasy Resonance, although it has been marketed to us as a new game in the franchise, is actually something different.
A new Final Fantasy, but half-baked
Final Fantasy Resonance is an adaptation of the story from the first season of Final Fantasy: Brave Exvius, a mobile game that has already closed and is no longer available to play. According to Square Enix, Resonance takes from the original story to extensively reimagine and reconstruct everything else. Considering that this is neither a port nor a remake of Brave Exvius, but its own game based on the original.
To demonstrate their differences, they have started from the fact that it has new cinematics and 3D-rendered abilities, a new turn-based combat system and elements, as well as a new overworld and thirty-three new songs for the soundtrack, which make it a new game in itself.
https://en.softonic.com/articles/nintendo-give-a-switch-2-patch-to-these-switch-gamesIn addition to all of the above, there will be numerous nods to other games in the franchise, in the form of characters from other installments. Warrior of Light (FF1), Terra (FFVI), Cloud (FFVII), Zidane (FFIX), Shantotto (FFXI), and Y’shtola (FFXIV) will appear as Visions, for the fans of the franchise. And you will be able to discover it for yourself when it releases on October 22 for Nintendo Switch and Nintendo Switch 2.
Cultural journalist and writer with a special interest in audiovisuals and everything that can be played. I'm not here to talk about my books, but you can always ask me about them if you're curious.
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