The creators of Hades have a purpose for their games: that they are not forgotten

- April 24, 2026
- Updated: April 24, 2026 at 4:15 PM

Greg Kasavin, creative director of Supergiant Games, has shared his vision on the legacy that their acclaimed titles, Hades and Hades 2, might leave behind. In a recent interview with GamesRadar+ ahead of the 2026 BAFTA Games Awards, Kasavin took a humble stance, stating that he doesn’t worry much about the legacy of his games. “We never know what the legacy of our games will be. Most video games tend to be forgotten, so if we manage to create something that isn’t forgotten right away, that’s great,” he said.
They want their games to be remembered and played
Despite its modest attitude, Hades has received a score of 93 on Metacritic, while its sequel, Hades 2, has reached an impressive 95, highlighting its universal acclaim. Kasavin expressed his gratitude towards the players, emphasizing the importance of the time they dedicate to enjoying their works. “Games require an investment of time, and that’s why we appreciate those who choose to play our titles,” he commented.
The director also reflected on how the legacy of games does not completely belong to the developers once they are released. “Once a game is released, it no longer fully belongs to us,” he noted, suggesting that it is the audience who truly decides what place Hades and Hades 2 will occupy in the history of video games.
Kasin also compared his work to the rich tradition of Greek mythology, which does not belong to any person or company. “Greek mythology is something communal that transcends borders,” he stated, emphasizing the universal nature of the stories that have inspired his work. This perspective not only highlights Kasavin’s humility but also the depth of the connection between games and their rich narrative.”
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