The most controversial anime of the last decade confirms the date of its return and conclusion with a trilogy of movies
Akihito Tsukushi's work has been controversial due to the use of violence and sexuality with child characters

- March 31, 2026
- Updated: March 31, 2026 at 4:10 PM

Kadokawa has confirmed that the highly anticipated trilogy of Made in Abyss movies focuses on concluding the story, after several changes in pace in the manga that have left fans craving more.
The first installment, titled Made in Abyss: Mezameru Shinpi, will premiere in Japan on October 23, 2026, as announced at the Anime Japan 2026 festival. This event has been a crucial platform for revealing fundamental details about upcoming animation projects.
Made In Abyss will conclude in the near future
Since the conclusion of the second season in 2022, the Made in Abyss anime has been on a prolonged hiatus, with no new episodes providing fresh content to fans. Likewise, the manga, created by Akihito Tsukushi, has maintained an irregular publication schedule, which has exacerbated the impatience of its fanbase.
The decision to conclude the series through a trilogy of films resembles strategies used in other successful franchises, such as Guardians of the Night.
In addition to the release date, Anime Japan has provided new details about the production team, including the studio Kinema Citrus, known for its work on The Rising of the Shield Hero. Furthermore, the voice actors involved have been introduced and the first promotional poster for the movie has been revealed, generating even more anticipation among fans.
As if that weren’t enough, during the event it was also announced a new mobile game based on the series, with pre-registration already available, joining the trend that other popular animes have successfully followed in recent times. This combination of new projects and releases will surely keep Made in Abyss fans on the edge of their seats in the coming years.
I’m a journalist with more than 30 years of experience in video games and technology. Although my specialty has always been video games, I’ve recently started enjoying exploring the intricacies of project-management tools like Asana, as well as automations with Make.com and N8N.
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