3D shape editing with STL, OBJ, and 3DS imports
- Import STL, OBJ, and 3DS models for editing
- Build objects from geometric shapes in the workspace
- Cut and fuse models before exporting them
- Save as STL, OBJ, or SCENE for printing and reuse
Ideal for
- 3D printing prep workflows
- OBJ and STL model handling
- Touch-based model navigation
Modeling & Rendering Power
7 / 10Modeling tools, texturing, lighting, and render quality and speed.File Compatibility & Pipeline
6 / 10Import/export formats and compatibility with Unity, Unreal, and Adobe.Animation & Motion
5 / 10Keyframing, rigging, physics, particles, and broadcast-quality animation.
The editor focuses on practical mesh prep: it handles STL, OBJ, and 3DS files, lets you combine or hollow out objects, and exports cleanly to print-ready formats. It is more useful for straightforward 3D editing and quick scene reuse than for advanced animation or high-end rendering work.