Action (3654 programs)
Pros: Fast, responsive 'twitch' gunplay modeled on classic shooters. Nine distinct classes with unique starts and abilities. Procedural layouts plus handcrafted rooms for varied runs. Permanent skill tree makes failed runs feel productive.
Cons: Strictly single-player on PlayStation 4. Boss encounters can feel repetitive over many runs. Permadeath removes weapons and active scrolls each run.
Pros: Momentum-driven traversal makes exploration engaging and kinetic. Colossal Remnant encounters act as traversal-focused boss puzzles. Distinct neon art direction paired with a synth soundtrack. Exploration unlocks suits and abilities via hidden caches.
Cons: Main story length is short, about six to nine hours. Combat and mission structure can feel repetitive over time. Single-player focus limits social or multiplayer options.
Pros: Introduces Winnie the Pooh, Piglet, and Eeyore. New area with four distinct regions to explore. Beekeeping mechanic. Woodland furniture and honey-themed decorations.
Cons: Short storyline for a paid expansion.
Pros: Non-violent, educational mission design focused on problem-solving. Local two-player split-screen co-op for shared living-room play. Full original voice cast available in multiple languages. Four distinct, themed open-world locations to explore.
Cons: Mechanical depth is limited for older or experienced players. Progression rewards are light and aimed at short sessions.
Pros: Escalation Protocol offers wave-based co-op with exclusive Ikelos rewards. Hellas Basin adds icy patrol zone with lost sectors and secrets. Spire of Stars Raid Lair expands six-player endgame encounters. Returns complex exotic quests, including Sleeper Simulant and Polaris Lance.
Cons: Story campaign is relatively short and recycles missions as Strikes. Endgame challenge can be daunting for solo players. PlayStation 4 initial exclusive Strike limited early access.
Pros: Designed around cooperative 2v2 synergy and teammate support abilities. Rollback netcode for responsive online competition. Cross-platform play and shared progression across systems. Wide roster drawn from Warner Bros. franchises and varied arenas.
Cons: Progression grind to unlock characters and perks. Live-service model and seasonal systems shape long-term access. Requires persistent internet connection for most features.
Pros: One-hit-kill combat enforces tight, skill-driven encounters. Synthwave soundtrack synchronizes with action pacing. Mask system enables diverse tactical approaches. Structured chapters reward repeated runs.
Cons: Steep learning curve requires trial-and-error mastery. Graphic violence limits audience to mature players. Cryptic narrative can leave plot threads ambiguous.
Pros: Procedurally generated levels keep each run different. Persistent elements give weight to repeated expeditions. Cross-platform online and local competitive Arena modes. Developer collaboration enabled broad platform availability.
Cons: Deliberately steep learning curve, described as 'harsh but fair'. Requires patience and repeated attempts to understand systems. High density of content can overwhelm first-time players.
Pros: Hand-painted surrealist aesthetic inspired by Dalí, Magritte, and Escher. Perspective-bending, isometric puzzles that test spatial reasoning. Dual-character setup blends automatic movement with active guidance.
Cons: Core experience is relatively short compared with bigger puzzle titles. Puzzles may feel simple to veteran puzzle players. Higher difficulty requires unlocking Nightmare Mode.
Pros: Possession-driven tactics add a distinct layer of combat strategy. Diverse, early 20th-century inspired locations create a varied investigative backdrop. Serves as a tentpole for a larger Storyworld across multiple media.
Cons: Launch technical jankiness and inconsistent combat fluidity reported. Single-player only, so no competitive or cooperative multiplayer replay modes. Pacing prioritizes narrative investigation over continuous action.
Pros: Skill-based directional combat rewards timing and aim. Large-scale battles let you command hundreds of units. Political system allows marriage, vassalage, and kingdom management. Sandbox freedom supports varied long-form playstyles.
Cons: PS4 edition lacks the extensive PC mod support. Graphics and user interface appear dated on PlayStation 4. Steep learning curve from combat and management systems.
Pros: Skate-to-kill ammo loop rewards tricks by replenishing ammunition. Reflex Time slow-motion improves aiming and cinematic precision. Cel-shaded comic-book visuals and synth soundtrack create strong identity.
Cons: Single-player only design limits social competition. Trick-based reloading raises the initial skill requirement. High-difficulty content primarily targets veteran players.
Pros: Faithful character combat reflecting the show's fighting rhythms. Original voice cast preserves character personalities. Dedicated survival mode with defensive turrets and node defense. First official console adaptation of the RWBY franchise.
Cons: No local split-screen on the PlayStation 4 release. Online co-op requires PlayStation Plus to access. Combat loop can feel repetitive compared with genre leaders. Progression emphasizes short-term unlocks over deep systems.
Pros: Atmospheric dark-fantasy setting with strong environmental storytelling. Purification-based progression ties narrative to gameplay rewards. Varied customization through spirits, relics, and upgrades. Multiple endings encourage exploration and replay.
Cons: Protagonist's physical vulnerability makes encounters high-stakes. Boss-focused progression can bottleneck exploration at times. PS5 play uses PS4 build via backward compatibility, with potential feature differences.
Pros: Remastered high-resolution textures and enhanced lighting. Award-winning orchestral score by Jessica Curry and Jim Fowler. Includes the ninth bonus episode and Lost Recordings mode. Episodic structure produces compact 4–5 hour play sessions.
Cons: Platforming mechanics are relatively simple compared to hardcore entries. Minimal combat reduces appeal for mechanically driven players. Short total runtime may limit replay for completion-focused players. Progression lacks deep skill systems or branching gameplay.