Many have talked about GTA 5 or GTA V in this medium, and for good reason. It’s the best-selling game of its generation, has been number 1 on all platforms for 10 years, and has inspired millions of players and creators.
While the highly anticipated sequel to Capcom’s Dragon’s Dogma may be set in a fantasy world, its director, Hideaki Itsuno, has revealed that GTA 5 has inspired the approach of the upcoming game when it comes to creating a “living world.”
During an interview with VGC, Itsuno explained that the main goal with Dragon’s Dogma 2 was to “take things we couldn’t achieve in Dragon’s Dogma when it came out” and make them a reality, but he also cited Rockstar’s ever-popular 2013 title as an external source of inspiration.
“If I had to pick another game that came out in the meantime, I’d actually say GTA 5,” he said. He admired how they had managed to create a world where it seemed like NPCs were living their lives independently of the player.
“All sorts of interesting emergent behaviors could happen when you explored the city, and all sorts of strange accidents seemed like they were going to happen whether you were there or not,” he continued. “That feeling of a living world is something I’ve tried to achieve in Dragon’s Dogma 2.”
In any case, it looks like Dragon’s Dogma fans have a lot to look forward to. During the June Capcom Showcase, it was revealed that the world of the upcoming sequel will be “approximately four times larger” than the original game’s setting, Gransys, which was already quite large to begin with.
The exact release date for Dragon’s Dogma 2 is still unknown, but it is expected to arrive on PC and current-generation consoles (PS5 and Xbox Series X|S) at some point in 2024.