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GDC 2014 wrap-up

Lewis Leong

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Another Game Developers Conference wrapped up this year with tons of games to see. We couldn’t cover everything from the show but here’s some of the most interesting games from the event. From the beautiful art in Monument Valley to talking about Android piracy with the developers of Smash Hit, find all of Softonic’s coverage below.

Among the Sleep puts you in the mind of a two-year-old

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GDC 2014 wrap-up

Among the Sleep is a horror game where you play as a two-year-old trying to find out what happened to his family. I had a chance to play a short demo of the game at the Game Developers Conference, which gave me a taste of this atmospheric horror game.

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Monument Valley combines mind-bending puzzles with beautiful art

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Monument Valley is one of the rare games that immediately caught my attention at this year’s Game Developers Conference. The game was only one of many at the Unity booth but it managed to draw a crowd.

Monument Valley stars Ida, a girl who is trying to right a wrong by returning artifacts to the world’s beautiful temples. The art draws heavily from Islamic architecture and reminds me of the game Journey.

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How Smash Hit developer adapted to Android piracy

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Smash Hit is currently the #1 free Android game in Google Play but it didn’t get there by chance. I had a chance to chat with Smash Hit developer, Mediocre, at the Game Developers Conference about the game’s success and how they adapted to Android piracy.

Mediocre is a two-man affair: Dennis Gustafsson and Henrik Johansson. Founded in 2011, the duo was responsible for the Sprinkle, Granny Smith, and now Smash Hit.

If you’ve played their previous games, Smash Hit seems like a complete departure. “We wanted to do a game without characters,” said Gustafsson. “I came from a physics game background so I wanted to use that in a game.”

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Zombies Monsters Robots is as ridiculous as it sounds

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With a game titled Zombies Monsters Robots (ZMR) you know exactly what you’re getting into. The story is that portal technology has accidentally allowed cross-dimensional creatures to enter our world. But let’s be honest, you won’t be playing ZMR for the story. You’ll be playing to blow stuff up.

ZMR features cooperative mutliplayer with up to 8 players or competitive modes with up to 16 players. There are campaign and survival modes as well to mix up the gameplay. Level up and earn points to unlock and customize weapons. Each weapon can be upgraded with up to 8 accessories.

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Mozilla partners with Unity to bring games to the browser

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Mozilla and Unity are partnering up to bring gaming to the web. Using web standards like WebGL and JavaScript, Mozilla hopes to expand gaming in the browser.

Although browser games have exited for a long time, they were usually casual games and weren’t immersive. This changes with Unity and the Unreal Engine 4. Check out the video below to see the Unreal Engine 4 running in Firefox.

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SongHi fosters creativity and education with music apps

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Developer SongHi hopes to spark creativity in schools with its music creation apps. I got a chance to meet with SongHi during the Game Developers Conference in San Francisco to check out the company’s upcoming apps.

The company plans on bringing music creation to the classroom with its studio tool. At the moment, it’s only available on the web but there are plans to bring it to more platforms and to expand its capabilities. It works like a simplified version of Apple’s GarageBand but with more instruments.

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