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If we don't have a remaster of Bloodborne yet, it's Miyazaki's fault

Bloodborne is his darling and he doesn't want anyone but him to touch it... and he's a busy man

If we don't have a remaster of Bloodborne yet, it's Miyazaki's fault
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  • January 16, 2025
  • Updated: January 16, 2025 at 5:09 PM

As the years go by without news of a Bloodborne remaster, fans wonder why FromSoftware has not announced any project in this regard. Since its release in 2015, the community has been eager for an official announcement, but to date, there have been no clear details. Shuhei Yoshida, former president of SIE Worldwide Studios at Sony, offers his perspective on the situation in a recent interview with Kinda Funny Games.

Why don’t we have a Bloodborne port? Because Miyazaki would want to do it himself

Yoshida points out that the lack of progress towards a remaster could be due to the busy schedule of the game’s original director, Hidetaka Miyazaki. “I think he is interested, but he is so successful and so busy,” Yoshida commented. This suggests that Miyazaki’s dedication to other projects might be preventing the much-anticipated remaster from happening.

Despite the growing demand from the community, Miyazaki has been reluctant to commit to the idea of a remaster. On several occasions, he has acknowledged the public’s desire, stating that it “makes him very happy” that so many want one, but he has not officially confirmed that it is in development. Yoshida elaborates on his theory, indicating that Miyazaki might not want anyone else to work on the project, a sentiment that is respected by the PlayStation team.

Additionally, Miyazaki has expressed that his team at FromSoftware wants a PC port for Bloodborne, although he prefers not to openly express his support for the idea, as it might get him into trouble. “If I say I want it, I’ll get in trouble,” he commented. Meanwhile, fans continue to wait for a light on the horizon that confirms their hopes.

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