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If you wanted Path of Exile 2 to be easier, we don't have good news for you

Dying was never so hard

If you wanted Path of Exile 2 to be easier, we don't have good news for you
Agencias

Agencias

  • January 21, 2025
  • Updated: January 21, 2025 at 12:15 AM

If you are a fan of Path of Exile 2 and missed having more to do after finishing the game, you’re in luck. Grinding Gear Games has announced a new patch for Path of Exile 2, which includes a series of improvements focused on the endgame experience, thus addressing the most requested demands by fans of this popular action RPG. Among the new features are new maps, checkpoints in various areas, and adjustments to the monsters inhabiting the game. These modifications are designed to enrich the content and make the experience more accessible for players.

A Truly Tough Game

Despite these improvements, the developers have decided not to modify the harshness of death penalties, an aspect that has generated controversy within the community. Jonathan Rogers, director of Path of Exile 2, emphasized in a recent interview that “death really matters” and is essential to maintain the challenge and importance of the game, especially in the endgame phase. Note that “death really matters” works for a video game and for an indie movie that makes you cry a lot. The loss of experience points upon death is considered vital to balance the player’s progress and ensure they are prepared to advance in the game’s content.

However, some team members acknowledge that the current rigidity of these penalties might be excessive. Mark Rogers, another developer, commented that there are too many axes of penalty and that the initial difficulty of the new maps could create new frustrations for players. The fact that he acknowledges it suggests that, although the philosophy of severity remains, there is an internal debate on how to adjust the level of difficulty without compromising the essence of the game.

Looking to the future, Grinding Gear Games is committed to closely monitoring community reactions and suggestions following the implementation of the new patch. This could open the door to future gameplay adjustments, allowing developers to find a balance between difficulty and player experience in Path of Exile 2. And as a complete klutz, I can only say “Thank you.”

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