If you wanted Path of Exile 2 to be easier, we don't have good news for you
Dying was never so hard
- January 21, 2025
- Updated: January 21, 2025 at 12:15 AM
If you are a fan of Path of Exile 2 and missed having more to do after finishing the game, you’re in luck. Grinding Gear Games has announced a new patch for Path of Exile 2, which includes a series of improvements focused on the endgame experience, thus addressing the most requested demands by fans of this popular action RPG. Among the new features are new maps, checkpoints in various areas, and adjustments to the monsters inhabiting the game. These modifications are designed to enrich the content and make the experience more accessible for players.
A Truly Tough Game
Despite these improvements, the developers have decided not to modify the harshness of death penalties, an aspect that has generated controversy within the community. Jonathan Rogers, director of Path of Exile 2, emphasized in a recent interview that “death really matters” and is essential to maintain the challenge and importance of the game, especially in the endgame phase. Note that “death really matters” works for a video game and for an indie movie that makes you cry a lot. The loss of experience points upon death is considered vital to balance the player’s progress and ensure they are prepared to advance in the game’s content.
However, some team members acknowledge that the current rigidity of these penalties might be excessive. Mark Rogers, another developer, commented that there are too many axes of penalty and that the initial difficulty of the new maps could create new frustrations for players. The fact that he acknowledges it suggests that, although the philosophy of severity remains, there is an internal debate on how to adjust the level of difficulty without compromising the essence of the game.
Looking to the future, Grinding Gear Games is committed to closely monitoring community reactions and suggestions following the implementation of the new patch. This could open the door to future gameplay adjustments, allowing developers to find a balance between difficulty and player experience in Path of Exile 2. And as a complete klutz, I can only say “Thank you.”
Latest from Agencias
- An iconic class returns with new powers in Diablo IV
- Mastering Level 8-4: The Incredible Journey of a Streamer to Get Under Five Minutes in Super Mario Bros
- The director of the latest Dragon Age leaves BioWare
- How fraudulent clones of Poppy Playtime are causing players to spend a lot of money on Google Play
You may also like
An iconic class returns with new powers in Diablo IV
Read more
Mastering Level 8-4: The Incredible Journey of a Streamer to Get Under Five Minutes in Super Mario Bros
Read more
The director of the latest Dragon Age leaves BioWare
Read more
How fraudulent clones of Poppy Playtime are causing players to spend a lot of money on Google Play
Read more
All Netflix games based on their own series: from Squid Game to Stranger Things
Read more
Kingdom Come: Deliverance 2 has tried to make its forums less toxic. You'll never guess what happened next
Read more