Games

It is possible that Warner is signing its next failure in the world of video games

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It is possible that Warner is signing its next failure in the world of video games

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  • July 30, 2025
  • Updated: July 30, 2025 at 7:41 AM
It is possible that Warner is signing its next failure in the world of video games

What obsession has everyone developed with the idea that games as a service must prevail despite repeatedly hitting the same wall, huh? The latest to face this issue is Warner Bros. Games, which is dealing with a complicated financial situation after losing 200 million dollars due to the failure of the game Suicide Squad: Kill the Justice League. This setback has led the company to make drastic decisions, including the cancellation of a highly anticipated open-world game based on Wonder Woman. The underlying problems are evident, as the publisher has reported a 48% drop in its video game revenue, which has prompted a significant change in its development strategy.

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Currently, Warner Bros. is looking for a new executive producer to lead the development of a live service game, based on its most iconic intellectual properties, which could include titles from DC Comics. The job description highlights the need for a candidate who can produce a high-quality AAA game, with a focus on post-launch content and live service strategies, in order to ensure ongoing player engagement. The new executive will also be responsible for ensuring that the project meets the highest standards in terms of quality and commercial success.

The importance of achieving “critical and commercial success” has gained renewed emphasis for Warner Bros., especially after a reported 66% reduction in spending on video games. This shift in focus follows a restructuring plan that centers on franchises such as Harry Potter, Game of Thrones, Mortal Kombat, and DC. However, the bet on live service games could pose risks, considering the market’s reaction to the failure of recent titles.

On the other hand, PlayStation is also adjusting its strategies after the failure of its game Concord, continuing its investment in new live services. This suggests a common interest in the industry to redefine the way video games are produced and marketed, despite recent financial setbacks.

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