News
Playing the best The Legend of Zelda on PC at maximum quality? Now it’s possible to do it in a simple way
A developer has managed to make Nintendo 64 games playable on PC natively.

- May 13, 2024
- Updated: July 1, 2025 at 11:31 PM

Despite being almost 30 years old, the emulation of the Nintendo 64 is still not perfect. It is a console with a very particular structure and, due to its relatively low popularity, progress has been slow. In addition, many people have trouble adjusting everything to achieve the best possible emulation experience. This makes it a less remembered console than it should be.
But that may change soon. A developer named Wiseguy has created a tool called N64: Recompiled, which allows recompiling Nintendo 64 binaries into C code. This means that it would be possible to convert a Nintendo 64 ROM into a piece of software that can run on any computer, without the need for any technical knowledge.
What is the advantage of doing recompilations instead of using an emulator? It allows all the things that, through emulation, would be much more expensive. For example, this way, it would be possible to improve the frame rate, play in 4K or higher resolutions, add ray tracing to games, or include support for different screen resolutions.
Although this is hypothetically possible with all Nintendo 64 games, at the moment only one game has been made available: The Legend of Zelda: Majora’s Mask. This version of the game allows us to play it natively on the computer, with all the improvements we mentioned before. In addition, Wiseguy has already managed to make ports of three other Nintendo 64 games: Banjo-Kazooie, Rocket: Robot on Wheels, and Superman 64. This opens up the possibility that, in the future, we will have versions of all the games in the catalog on PC.
This would allow rediscovering a machine that has been somewhat forgotten. With great games, including some of the best in Nintendo and Rare’s history, this is news that has the potential to revolutionize the world of retro gaming. Something we can’t wait to see how it evolves.


Cultural journalist and writer with a special interest in audiovisuals and everything that can be played. I'm not here to talk about my books, but you can always ask me about them if you're curious.
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