Games

The director of Baldur's Gate 3 has the key to ensuring single-player games don't disappear: make better games

Specifically, innovation is what will ensure that single-player games remain relevant

The director of Baldur's Gate 3 has the key to ensuring single-player games don't disappear: make better games

Softonic

  • March 20, 2025
  • Updated: July 1, 2025 at 10:07 PM
The director of Baldur's Gate 3 has the key to ensuring single-player games don't disappear: make better games

The world of video games is at a decisive moment, marked by the unprecedented rise of multiplayer titles and online components. Games like Marvel Rivals, GTA Online, and Counter-Strike 2 have captured the attention of millions of users daily, leading to a resurgence of the importance of these social experiences in the industry. However, this phenomenon has raised concerns about the future of single-player games, whose development costs have grown significantly, making it difficult to achieve profitability and leading some to project a bleak outlook for this genre.

Innovation is what will keep single-player games alive

Swen Vincke, founder of Larian Studios and director of Baldur’s Gate 3, has spoken out strongly on this topic, challenging the narrative that suggests single-player video games are doomed to disappear. On his Twitter account, Vincke argues that innovation is the key to revitalizing this category of games. He has pointed out that claims that there is no future for these projects can discourage investment in the sector, something he considers harmful to the industry as a whole.

On the other hand, Matthew Karch from Saber Interactive has expressed his concern about the high production costs that have led to the downfall of studios like Volition, affecting the continuity of franchises like Saints Row. In a recent interview, Karch emphasized that in a context where titles have million-dollar budgets but generate revenues that are often much lower, it is natural for many developers to face uncertainty and unemployment.

Despite these challenges, Vincke’s defense of single-player games could mark a new perspective within the industry, highlighting the need to find a balance and foster innovation to ensure their long-term viability.

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