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What would happen if Call of Duty didn’t sell on PlayStation? Xbox knows the solution

Microsoft conducted its own simulations regarding the absence of Call of Duty on PlayStation consoles: $1 billion.

What would happen if Call of Duty didn’t sell on PlayStation? Xbox knows the solution
Nacho Requena Molina

Nacho Requena Molina

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The acquisition of Activision Blizzard continues to reveal details to this day. Although the legal part has already concluded in the United States, we are still learning some very interesting information, as is the case with the question at hand: What would happen if Call of Duty didn’t sell on PlayStation?

Call of Duty: Modern Warfare II DOWNLOAD

The answer to this question lies with Microsoft itself, and we’ve learned about it thanks to journalist Derek Strickland, who has shared information on this topic. According to Strickland, Microsoft conducted several simulations on what would happen if Call of Duty were to be excluded from PlayStation, something entirely logical considering they had to anticipate all possible scenarios (and this is one of them).

According to this information, Microsoft would lose around $1 billion in revenue if Call of Duty were to be excluded from Sony’s hardware. It’s a significant figure to which we would have to add the loss of reputation, as they would reach fewer users worldwide.

In addition to this data, the FTC predicted how many Xbox Game Pass subscribers Microsoft would need to make up for being absent from PlayStation. According to the regulatory body, they would need about two million additional subscribers to recover the lost ground.

Of course, this figure belongs to the FTC, so it should be taken with a grain of salt. On the other hand, the $1 billion is a figure provided by Microsoft based on its own calculations using existing numbers, so it has a more solid foundation. For now, Call of Duty will be on PlayStation for a decade, so it’s not a short-term concern.

Call of Duty: Modern Warfare II DOWNLOAD

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Nacho Requena Molina

Nacho Requena Molina

Journalist specialized in videogames and technology. Almost two decades dedicated to it.

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