Assassin's Creed Shadows will have improved artificial intelligence compared to previous installments
You won't be able to deceive her easily to get through the game without problems

- March 18, 2025
- Updated: July 1, 2025 at 10:09 PM

Ubisoft has confirmed that in its upcoming release, Assassin’s Creed Shadows, enemies will not become mere damage sponges. Instead, the artificial intelligence of opponents will be significantly improved, adapting to players’ tactics. At higher difficulties, enemies are expected to actively seek out the player, forcing them to continuously change their gameplay strategy.
Options for all kinds of users
The game will offer specific difficulty settings for both stealth and combat. The options will include a mode for instant kills, allowing players to choose how they want to approach missions. However, players who opt for expert difficulty will face an added challenge: in this setting, rooftops will not be a safe haven. This means that players will have to seek less conventional routes and use the environment more strategically to avoid being detected.
The content shared by JorRaptor showcases a stealth approach reminiscent of the Splinter Cell series, rather than the traditional Assassin’s Creed style. Players will need to take advantage of the architectural environment and adopt more cautious stances, such as becoming a bit more invisible by going to the ground, to evade the gaze of the game’s more intelligent enemies.
Ubisoft is paying attention to different play styles, as evidenced by a recent video showing Yasuke using a heavy blow to fight instead of resorting to stealth. This suggests that players will be able to choose a more aggressive combat style or a more discreet one, thus encompassing a wide range of experiences for everyone diving into this new title.
In addition, Ubisoft has released a roadmap that includes downloadable content and future developments for Assassin’s Creed Shadows, promising a gaming experience that will expand over time.
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