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Dino Crisis Contemplation: Capcom’s Open-Minded Stance Falls Short of Fan Desires

The director of Exoprimal talks about the possibility of crossovers with several sagas, including Dino Crisis, of course.

Dino Crisis Contemplation: Capcom’s Open-Minded Stance Falls Short of Fan Desires
Nacho Requena Molina

Nacho Requena Molina

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As our beloved sayings go, “where there’s smoke, there’s fire.” The river named Dino Crisis has been making noise for quite a while now, so much so that we’ve lost track of when it first began. While we’d need to dig into the archives, it’s abundantly clear that one of the pivotal moments was the unveiling of Exoprimal.

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Capcom’s video game was launched a few weeks ago with a very simple concept: to eliminate as many dinosaurs as possible while indulging in a shooting frenzy. Of course, it doesn’t take much to connect the dots, and the primary game that comes to mind is Dino Crisis – to the extent that one of the characters in the game bears a resemblance to Regina from Dino Crisis. But is there more to it?

In a recent interview with Siliconera, Exoprimal’s director, Takuro Hiraoka, mentioned that since the game’s AI “Leviathan” collects diverse combat data, if there’s enough player demand, Leviathan might bring it to reality. In this way, the captain of production plays coy, attributing it to the game’s artificial intelligence, while being well aware of the longing for Dino Crisis that truly exists.

With this information, the return of Dino Crisis seems closer than ever, albeit not in the way one might expect. Nevertheless, we remain hopeful that Capcom will eventually release either a remake of this franchise or a brand-new game. Considering the success of their Resident Evil remakes and even new installments, it would be unwise not to invest in an IP that is so well-received.

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Nacho Requena Molina

Nacho Requena Molina

Journalist specialized in videogames and technology. Almost two decades dedicated to it.

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