Chrono Trigger has turned 30, Square Enix is going to celebrate it in style, and these are the reasons why it will do so
Square Enix doesn't always celebrate its anniversaries in a big way, but this is one they can't miss

- March 17, 2025
- Updated: July 1, 2025 at 10:09 PM

Time passes for everyone. Even for the JRPGs that have marked entire generations and have defined video games in a way that most can hardly even dream of. This has been the case with Chrono Trigger, one of the most important games on the SNES and one of the most legendary JRPGs in history, which has just turned 30 years old. Something that, of course, Square Enix has already announced it plans to celebrate as it deserves.
How is that celebration going to be? That is what remains unclear. They have said that they plan to celebrate it, but not how. That’s why we can only speculate and dream, knowing that they will have to do something. And in the meantime, we prefer to remember and above all, explain something that perhaps many people do not know: why Chrono Trigger is important. And that is what this article is about. The reasons why this thirty anniversary should be your excuse to replay a legendary game. Or to play it for the first time.

The biography of Chrono Trigger
Published on March 11, 1995 for Super Nintendo, it wouldn’t reach the US until August 11 of that same year. And Europe and Australia? I’m afraid we would have to wait until February 2009 for a remaster to be released for Nintendo DS. This does not mean that the game was not played outside of Japan and the US until then.
Because Chrono Trigger is one of those games that was highly imported at the time. Although it was sold at completely outrageous prices outside of North America, it was also sold in English outside the US. And over time since the Super Nintendo, its legend continued to grow, partly thanks to a re-release on PlayStation that was published in 1999 in Japan and in 2001 in the US, which would further cement its cult status. This led to the fact that over the years and with the rise of emulation, anyone interested in JRPGs not only had heard of Chrono Trigger but could also play it, even if it never legally reached their territory.
A game created by a dream team
Why did the game cause such a stir? Probably because it was designed from the beginning to do so. Chrono Trigger was developed by what Square conceived as a dream team of three designers who had just created indisputable masterpieces: Hironobu Sakaguchi, creator of Final Fantasy; Yuji Horii, creator of Dragon Quest; and Akira Toriyama, creator of Dragon Ball. Together, they conceived the entire foundation of the game, from the visuals to the mechanics, resulting in the most idiosyncratic JRPG of its generation.
But it is not a dream team just because of its dream trio. It is also because of the excellent team that accompanied them. Takashi Tokita, director of Live A Live and Parasite Eve, would be co-director and co-writer of the game. Kazuhiko Aoki, director of Final Fantasy IV and Final Fantasy Chronicles, would be producer. And Masato Kato, writer of Final Fantasy VII, would be the other co-writer. Creating an absolutely dream team for the game.
An incredible story, magical designs, and unforgettable characters
But what is the game about? Basically, in the year 1000AD, Crono and Marle see how Lucca and her father demonstrate how their teleportation works at the fair of the Kingdom of Guardia. Due to an accident, they are teleported back in time 400 years, which leads them on an adventure of time travel, time paradoxes, and also a fight against a mad scientist who wants to end the world, which unfolds through different eras of the same world.
All of this, moreover, with seven tremendously charismatic characters that we can recruit in different time periods. Traveling from prehistory to the distant future, we will have all kinds of allies to fight against the evil Magus and the consequences of his actions, first trying to solve the disaster of our time travels, and then trying to prevent The End of Times with one of the most unforgettable castings of all time. Let’s remember, all designed by Akira Toriyama.
Although it remains a classic JRPG in terms of gameplay, the game would feature the Active Time Battle system, which would allow rivals to take actions while we make decisions in the menus. And surely the most striking aspect is the existence of cooperative skills, for which two or more characters will need to be in our party to perform a particularly powerful ability together. As long as the enemies are in the right position, as they can move during combat.
A game with many versions
With versions for SNES, PlayStation, Nintendo DS, mobile, and PC, it has undergone small changes over time. That said, there is no definitive version of the game. Although many people recommend the Nintendo DS version for having extra content and being relatively more accessible, it is generally accepted that the best version is the original. The SNES version remains the best-adjusted version, with fewer compromises and, while it shows its age, for many people this is not a problem but a plus: it has all the beauty of a game from its era.
What will Square Enix do to celebrate the 30th anniversary? While we would settle for a better port than the one we currently have for PCs, it wouldn’t hurt to have a good remaster. They will probably hold concerts, some kind of art exhibition in Japan, and everything else they do aside from that should be considered a bonus. Unfortunately, Chrono Trigger, as beloved as it is, doesn’t seem to be a priority like Final Fantasy is. Therefore, while we hope for at least the announcement of a series of ports, a Pixel Remaster-style version, or a remaster or remake, everything is still uncertain. But until we know, we can always return to this immortal game that hasn’t aged a single day since March 11, 1995.

Cultural journalist and writer with a special interest in audiovisuals and everything that can be played. I'm not here to talk about my books, but you can always ask me about them if you're curious.
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