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Lost Count: The Last of Us Creator Admits Uncertainty Over Series’ Season Number

Craig Mazin talks about the future of the series. He thinks it could have "four seasons," but they're not sure.

Lost Count: The Last of Us Creator Admits Uncertainty Over Series’ Season Number
Nacho Requena Molina

Nacho Requena Molina

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The HBO series of The Last of Us has been one of the biggest hits of this year. The adaptation of the PlayStation video game has captivated both audiences and critics alike, making it evident that the platform is fully committed to the series’ future. However, there’s one lingering question: for how long?

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In a recent interview with The Hollywood Reporter, Craig Mazin, the creator of the series, confirmed that they themselves still don’t know how many more seasons of The Last of Us there will be, even though he initially mentioned there would be four: ‘I was aware I said [there would be four seasons]. You never know. It could be three, it could be five, but four seems like a good number.’

Mazin further clarifies, ‘Certain seasons, because of the story we’re telling, may require fewer episodes, and others may require more,’ which is why the creative team is still uncertain. However, he emphasizes that the most positive aspect is that ‘the audience wants more.'”

For now, the first season of the series has covered the entire storyline of the first game. Now, it’s the turn of the second video game, which is considerably longer – much more so – than the first installment. In other words, this installment can be divided into two seasons without any issues. But is there more on the horizon for the franchise that we’re unaware of?

It’s worth noting that the pre-production of the second season has been halted due to the ongoing writers’ strike in the United States. Until this situation is resolved, it won’t move forward. When will that be? The projections point to the beginning of 2024, but everything hinges on the resolution of the strike.

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Nacho Requena Molina

Nacho Requena Molina

Journalist specialized in videogames and technology. Almost two decades dedicated to it.

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