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Riot Games Has a Problem: Leaked League of Legends Source Code Could Cost It Several Millions

Riot Games Has a Problem: Leaked League of Legends Source Code Could Cost It Several Millions
Nacho Requena Molina

Nacho Requena Molina

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For more than a decade, Riot Games has faced dozens of problems, each more varied. However, it may now be facing one of the biggest in its history -or perhaps the biggest of all-: the League of Legends source code is owned by hackers.

We have learned the information from the company itself, which has published a tweet commenting on the situation. In this, Riot Games has stated that the hackers are in possession of the source code, as well as that they have received an email where the company is blackmailed: either a “ransom” is paid or the code will be released on the Internet. The company has already said that it does not intend to release a single dollar in this regard.

From here, another novelty arises. The hackers themselves have sent this email to different media outlets, as highlighted by TechBriefly. According to this portal, the hackers have provided Riot Games with two PDF files full of evidence that they have the League of Legends source code. They have also offered to “provide information on how they accessed this data and tips on how to prevent future breaches”. And yes, the most important fact: they are demanding a total of $10 million – the figure is spelled correctly, yes – as “consideration”.

In relation to this attack, from Riot Games have confirmed that “no data or personal information of the players has been compromised“, i.e., they have the source code, indeed, but not the data of the millions of registered users in LoL.

On the other hand, and beyond being intimidated by the attack, the U.S. company will take legal action against those responsible for this act. In fact, they comment that they are “already in active cooperation” with law enforcement agencies to investigate the attack and the group.

Finally, Riot Games apologizes to all players for the possible inconveniences that may arise around the development of the games, since they know that “it will take them weeks” fix everything that happened.

Nacho Requena Molina

Nacho Requena Molina

Journalist specialized in videogames and technology. Almost two decades dedicated to it.

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