The creator of Lethal Company says you should be playing this cooperative horror game
Clearly inspired by Lethal Company, it seems to be connecting with the audience

- March 17, 2025
- Updated: March 17, 2025 at 12:38 PM

The phenomenon of cooperative terror in video games continues to gain momentum, and one of the recent protagonists is R.E.P.O. (The Retrieve, Extract, and Profit Operation), which has caused a sensation on Steam since its early access launch on February 26. With over 28,000 user reviews and an “Extremely Positive” rating on the platform, the game has managed to capture the attention even of the creator of Lethal Company, a title that also made its mark in the genre two years ago.
R.E.P.O. is a game that is taking the players by storm
R.E.P.O. offers a multiplayer experience for six players where the mission is to recover physics-simulated objects without alerting terrifying monsters lurking in the dark. A simple scratch of a valuable object can cause a demonic creature to burst into the room and take out one of your teammates, creating a unique and tense approach to gameplay.
The success of the game has been positively commented on by its direct competition. Zeekers, the developer behind Lethal Company, expressed his appreciation on social media, noting that, despite feeling initially slow, it provided fun moments while working together to move a piano in a narrow mansion. However, he also offered suggestions for improvements, such as increasing the range of voice chat and adjusting the level design in open spaces, which do not fit well with the game’s atmosphere.
With its novel blend of cooperation, strategy, and fear tactics, R.E.P.O. has positioned itself as a significant contender in a saturated indie game market, and it is definitely worth keeping an eye on. As the community continues to grow, many players are eager to see what else the future holds for this innovative title.
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