The remaster of the first Halo was almost free
Saber Interactive fought for it to be free, but Microsoft had other plans

- February 19, 2025
- Updated: July 1, 2025 at 10:21 PM

Saber Interactive, known for its work on franchises like Halo and Warhammer 40K, has established itself as one of the most prominent studios in the video game industry. One of its most significant achievements occurred during the remastering of Halo: Combat Evolved, a project that became a milestone in its trajectory and allowed them to secure future collaborations with Microsoft.
A confrontation that reached a good port
The CEO of Saber Interactive, Matthew Karch, recently revealed that he proposed to Microsoft to carry out the remastering for free, with the aim of gaining prestige and opening doors for new large-scale projects. Although Microsoft initially rejected this offer, the situation changed when the studio presented a proposal of four million dollars, an amount considered competitive, especially given that its headquarters is located in St. Petersburg.
Despite the success of the launch of Halo: Combat Evolved Anniversary, complications regarding royalties arose. Microsoft introduced clauses that reduced earnings to zero, which led Karch to take a firm stance regarding the contract terms for the Halo port on Xbox One. In an attempt to secure better conditions, Karch refused to sign the agreement until the royalty terms were reviewed, resulting in a significant benefit for the studio in later projects.
Despite the disputes, Microsoft continued to rely on Saber Interactive for several additional jobs, including the remastering of Halo 2 and its involvement in the Halo: Master Chief Collection. This long-term relationship suggests that, despite the challenges faced, Saber Interactive has not only managed to survive but thrive in a competitive and ever-evolving world.
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