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The addictive psychology behind clicker games (and how they’ll destroy us all)

- March 29, 2019
- Updated: July 2, 2025 at 5:09 AM


Cookie Clicker is an enigma. It is a game so basic that it barely qualifies as a form of entertainment. It appeals to every human being’s basic sense of action equalling reward, hitting the player with a series of dopamine rushes that compounds into itself.
Cookie Clicker is a free browser game that offers the player a simple goal: get as many cookies as possible. As the player clicks the giant cookie to gain more of the baked goods, they spend their cookies on buildings and upgrades that grant more cookies. If that sounds stupid and inane, it is, yet Cookie Clicker has gained a massive dedicated following.
In this article, we’re going to look at how the game design of clicker games exploits human psychology and how the genre itself is a brilliant satire (and exploitation) of the late capitalist digital hellscape we live in.
Inside the psychology of clicker games
Skinner’s Box o’ Fun

To understand why the appeal for clicker games exists in the first place, we need to go back to high school psychology and look at the Skinner box. Created by B.F. Skinner, the famous experiment had a rat placed in a box with a lever and a food dispenser. Whenever the rat pressed the lever, it would be rewarded with some sort of stimuli (which was usually food). The rat would quickly learn that by performing the repetitive and unstimulating action of pressing a lever, it would be rewarded. By pairing a formerly neutral stimulus (pressing a lever) with a rewarding stimulus (receiving food) the rats had been classically conditioned.
Though a gamer’s brain is slightly bigger than a rat’s, clicker games affect them in much the same way. Clicking a cookie is not an inherently stimulating action at all, yet it makes a number go up, and human beings LOVE big numbers. While the number of virtual cookies you have has no inherent actual value, players will nonetheless feel a rush of dopamine as if they have accomplished something tangible and real. The rat, at least, received a piece of food, prolonging its life and achieving a basic biological goal.
In clicker games, the player barely has any agency. The player quickly is able to purchase upgrades that generate cookies on their own, requiring no input from the player. By requiring no input or thought, clicker games somehow both require less effort than a rat pushing a lever and less reward than a small pellet of food.
Are we being too harsh on the genre? If clicker games are such a mindless waste of time, what about other games? To that, we say that clicker games take the increasing amount of addictive game design decisions made over the years and build the game completely around them.
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Clicker games are the unholy lovechild of video games and classical conditioning. They are, however, themselves of a symptom of modern digital design and not the source of the infection. Nearly every modern piece of digital technology is designed using classical conditioning to keep you as hooked as possible.
For example, when Facebook creates a big red notification whenever someone likes your photo, they are classically conditioning you to associate social status with likes. Much like clicker games, Facebook provides joy in increments (likes instead of cookies in this case), quantifying something that makes you happy. Like a clicker game, eventually the high of a certain number will fade, and you’ll require more likes to feel the same amount of satisfaction. This creates an endless feedback loop that resembles addiction, showing symptoms of withdrawal and tolerance.
Social media adds 24/7 emotional burdens
Read Now ►Companies try and keep you hooked to their platforms because it generates them more money, so they push the classical conditioning as far as it can get. At the risk of sounding like some sort of tech-averse boomer or pseudo-intellectual 14-year-old, yes, you are being conditioned. But so is everyone who occupies a digital space, so you shouldn’t feel guilty about it. The most important thing you can do is be aware of it.
Whether it be about video games or social media, always be mindful of classical conditioning. If you ever feel like you’re just going through the motions instead of getting some sort of genuine enjoyment out of these products you should take a break or quit entirely. Studies have shown that people who find themselves addicted to social media or video games are unhappier on average. It’s possible to enjoy these things in moderation and be a perfectly happy, healthy person. All that’s required is a degree of self-awareness and the ability to distinguish between cheap, artificial dopamine rushes and genuine joy.
That said, you’re perfectly welcome to spend hours clicking a cookie just to see a number increase. Skinner and his rats are having a hearty laugh at your expense.
Complete guide to self-improvement: mind and body
Read Now ►Justin Cabrera is a tech content writer with Softonic.com. Prior to joining Softonic, Justin was a overcaffeinated radio DJ and know-it-all music critic with WPGU 107.1. His two favorite things in the world are video games and music culture.
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