Call of Duty puts a stop to cheaters with a new feature highly requested by the community
Now you can decide if you want to play with people on PC and consoles or just with those on your own platform

- April 2, 2025
- Updated: July 1, 2025 at 9:59 PM

In a victory for console players who are tired of the cheating problem in Call of Duty, Activision has announced that starting with Season 3 of Black Ops 6, scheduled for April 2, players will be able to disable crossplay in unranked matches. This highly requested option for years represents a significant change in the dynamics of the popular action title, as it was previously only available in ranked multiplayer and Warzone modes.
No more playing with cheaters
Activision warns that selecting the “console only” option could have a negative impact on wait times, and acknowledges that disabling cross-play will likely slow down matchmaking. Although nearly 60% of reported cheaters are on console, most of the irregularities occur on PC. This discrepancy has led many players to disable cross-play to avoid the cheating problem, contributing to an atmosphere of distrust towards lobbies where players from different platforms participate.
Despite the fact that Call of Duty remains one of the most popular titles in the world, the widespread perception that it is “full of cheats” could influence many players’ decision to abandon cross-play. Reactions within the community are varied; some are concerned about the impact on wait times, while others believe that the measure could minimally affect matchmaking. Some PC players have expressed their discontent with the change, commenting that they hope it does not disrupt their gaming experience.
In this context, some users have suggested that, if the option to limit gameplay by platforms were enabled, PC players should have the ability to exclude specific consoles from their lobbies. Undoubtedly, the arrival of this new option marks a step towards greater customization in the gaming experience, although it also raises concerns about the balance of the matchmaking system in the community.
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