Dune Awakening does not convince critics due to an important detail of its world
Their construction mechanics leave much to be desired a little over a couple of months after their release

- April 29, 2025
- Updated: April 29, 2025 at 11:25 AM

Dune: Awakening presents itself as an immersive survival video game set in the iconic universe of Dune, but some players have expressed concerns about its building mechanics. In this game, users must face thirst and the need to build shelters in a hostile desert, as well as deal with the threat of gigantic worms that patrol their surroundings.
A game that artistically could offer more
Despite the interesting premise, the building experience has left many wanting more. According to early analyses, players start with limited options for building, which constrains both creativity and the aesthetics of the bases. This situation contrasts with the visual and narrative richness of Dune, where imposing settings and varied architecture are fundamental.
The comparison with other titles in the genre, such as Satisfactory and Grounded, reveals a lack of refinement in the building tools of Dune: Awakening. Many players have found themselves frustrated with the limitations in the arrangement of elements and the lack of aesthetic variety, highlighting the use of homogeneous gray blocks that clash with the rich universe of the game.
Despite these concerns, there is an expectation that the game will include unlockable elements that allow for the construction of more diverse architectural structures, reflecting the opulence of various houses, such as House Corrino. Players have expressed a desire to see more varied and creative representations on the map of Arrakis, which would help bring the gaming experience to life.
With the beta of Dune: Awakening already underway, developers have the opportunity to refine these elements before the official launch. Players hope for more satisfying building options that honor the rich mythology of the universe created by Frank Herbert.
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