Neil Druckmann reveals some details about Intergalactic, his new project after The Last of Us
He says that some of the themes he already addressed in The Last of Us will be explored more deeply here

- March 11, 2025
- Updated: March 11, 2025 at 10:57 AM

Naughty Dog, the studio behind successful franchises like Uncharted and The Last of Us, revealed its new project titled Intergalactic: The Heretic Prophet during The Game Awards 2024. This ambitious science fiction game follows the story of a bounty hunter on the distant planet Sempiria, an environment where players will face a deep narrative centered on faith and religion.
Now we know some new details about Intergalactic
According to Neil Druckmann, creative director of Naughty Dog, the game takes place in a universe that diverges from ours since the 1980s, establishing a 2000-year history for the religion of Sempiria. This culture has been isolated from galactic communication for the last 600 years before the start of the game, adding an air of mystery and disconnection. The game’s narrative is designed to immerse players in an experience of solitude and disorientation in a world full of enigmatic characters and a background that they will have to discover for themselves.
During a podcast titled Creators to Creators, Druckmann explained that Naughty Dog’s intention is for players to feel lost within an environment that feels foreign to them. Despite the excitement generated by the announcement, the studio has confirmed that Intergalactic is still in development for the PS5 console and no release window has been defined. Druckmann admitted that they still have a long way to go in creating the game and that he does not have a clear vision of the final form the project will take.
With this announcement, Naughty Dog aims to launch a new franchise that explores complex themes in an unexpected context, which promises to provide players with an enriching experience in an increasingly interconnected and complex state of the video game industry.
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