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The creators of Sniper Elite want to create their own Fallout, but with explosive sheep

With an even more narrative approach, it has the potential to become a worthy successor

The creators of Sniper Elite want to create their own Fallout, but with explosive sheep
Softonic

Softonic

  • March 5, 2025
  • Updated: March 5, 2025 at 11:42 AM
The creators of Sniper Elite want to create their own Fallout, but with explosive sheep

Rebellion has announced the release of Atomfall, a new game that will be launched on March 30 for PS5, Xbox Series, and PC, and will also be available on Game Pass from day one. This title is presented as one of the studio’s most ambitious projects, known for the popular Sniper Elite saga, and moves away from the war theme to delve into a post-apocalyptic world with British undertones.

Atomfall takes inspiration from the Fallout series and the Windscale nuclear disaster, building a vast and open environment where players can explore freely. Among the most notable features are the unusual explosive sheep, a nod to the iconic Worms saga and the cult film Black Sheep. However, these creatures are not mere tools of chaos; they represent a real environmental danger that adds a layer of complexity to the gaming experience.

Inspired by Fallout, but encouraging the player to seek their own story

The game distances itself from traditional mission structures, allowing players to follow clues and discover the narrative on their own. This approach promotes exploration and genuine interaction with NPCs of uncertain intentions, which will force players to discern whom to trust on their journey. Some iconic elements of British culture, such as the red telephone boxes, also play a crucial role, as they can offer enigmatic messages that may contain warnings or essential clues.

The arrival of Atomfall promises to offer a unique experience within the post-apocalyptic genre. With growing anticipation for its release, players are eager to see how this experimental bet will connect with its audience and define its place in the vast world of video games. Whether the proposed innovations manage to capture attention or if they ultimately become just another curiosity within the genre, only time will tell.

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