The suspicions are confirmed: Call of Duty: Black Ops 6 has used AI-generated content
This is a red flag for many players who are positioned against it
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- February 26, 2025
- Updated: February 26, 2025 at 9:44 AM
The controversy surrounding the use of generative artificial intelligence in the Call of Duty franchise has taken a new turn. After several months of suspicion from players, Activision has admitted that it has employed this technology to create some visual elements in titles like Warzone and Black Ops 6, including banners, loading screens, and icons. This acknowledgment came on the Steam page for Call of Duty: Black Ops 6, where it was stated that certain assets were developed using AI tools, although no specific details were provided about which ones.
The players are very sharp and had already noticed
The gaming community has quickly reacted to this revelation. Many had already pointed out inconsistencies in the designs, such as a zombified Santa Claus that had an incorrect number of fingers, a common mistake in AI-generated images. These findings led to the compilation of various examples on social media, reinforcing the rumors that pointed to the use of AI in Activision’s creative process. This type of error has generated palpable skepticism among the saga’s followers, who were hoping for a more traditional approach that involved human artists.
Likewise, players have expressed their concern about the quality of AI-generated content, criticizing it for being considered low-quality content that could affect the creativity and originality of the franchise. In this context, some Steam users have urged Valve to implement filters to prevent questionable quality AI-generated games from appearing in their libraries, although they do not seek to completely block access to the store.
This episode not only highlights the growing concern over the use of artificial intelligence in video game creation, but also raises questions about the future of artistic design in the industry. The community remains vigilant about how these decisions will impact the development of upcoming titles and the player experience.
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