Some of us have been waiting for this game for so long that along the way, we got married and had children. Yes, it may seem like an exaggeration, but development started in 2013, so we’re talking about more than a decade of waiting.
While there is a beta available now to test the game, the full game release will cost a whopping $69.99. That’s the price that current Triple A games usually ask for.
However, some investors wondered why this title is not a free-to-play experience, where everyone could play the game and monetize the experience with cosmetics and season passes (like in Fortnite).
Skull and Bones is a quadruple A game
Today, Ubisoft CEO Yves Guillemot has spoken to investors during a recent earnings call. During the call, the release window for the upcoming Assassin’s Creed Codename Red was discussed.
In that same place, and thanks to a report from VGC, we learned that the CEO of Ubisoft has made comments about the price they have set for Skull and Bones.
“You will see that Skull and Bones is a full-fledged game. It is a very big game, and we believe that people will truly see how vast and complete it is. It is a truly complete, triple… quadruple A game, that will deliver in the long term,” said the CEO of the company.
That being said, Yves pointed out that it is a complete game and even referred to it as a quadruple triple game A. However, it remains to be seen how this will hold up when the title is released and we start to see the subsequent release of content to support the game.
For those who don’t know, Skull and Bones is an action and adventure game set in the golden age of piracy. Players will take on the role of pirate captains and engage in naval warfare in search of precious loot.
Currently, the official release of the game is scheduled for February 16, 2024. You will find Skull and Bones available for PC, PlayStation 5, and Xbox Series X/S platforms when the title is launched.