Simulation (3208 programs)
Pros: Immediate Kaiji No Ri access for ocean sessions. Includes Scupper Pro motorboat for offshore reach. Saltwater-specific rod, reel, lures and trolling lines included. Expanded tackle storage and premium currency for extended play.
Cons: Kaiji No Ri access limited to a 30-day Pond Pass. Duplicate items in packs are not prorated by Steam. Requires the base Fishing Planet game installed on Steam.
Pros: Character-driven ruler mechanics create emergent political narratives. Project System replaces micromanagement with official assignments. Action Point economy forces meaningful prioritization each turn. Customizable rulers and dynasty mechanics enhance replayability.
Cons: Single-player focus excludes multiplayer interaction. Combat abstracted, lacking tactical ship control. Complex political systems demand significant time investment.
Pros: Redrawn art and high-definition backgrounds enhance presentation quality. Full voice acting for main cast deepens emotional scenes. Unlockable gallery and alternate endings encourage replays. Standalone sleepover format is accessible to new players.
Cons: Single-night scope limits long-form narrative expansion. Focused scenes may feel brief for players seeking extensive systems.
Pros: Meticulously recreated Japanese coastal environment. Permanent high-performance motorboat included in inventory. Tackle balanced for heavy saltwater and large Pacific species. 30-day premium boost increases experience and currency gains.
Cons: 30-day pond pass limits unrestricted access after expiration. Requires the base Fishing Planet game to use.
Pros: Mount saddles and armor provide tangible expedition protection. Husbandry structures make multi-mount management practical at a base. Taxidermy and themed furniture enable personalized outpost decoration.
Cons: No new creature species; content targets existing fauna. Limited appeal to players who avoid animal management. Requires the base game and a Steam account to activate.
Pros: Sand table aesthetic clarifies large-scale planning. Hundreds of historical officers provide deep roster choices. Campaign systems link city development, agriculture, and research. AI factions react to player expansion, creating dynamic politics.
Cons: Primary language is Simplified Chinese by default. Core design emphasizes slow campaign pacing. Single-player focus limits multiplayer-driven competition.
Pros: Mechanics designed with WHO, CEPI and GOARN input for realistic decision-making. Recasts the original Plague Inc. premise into crisis management gameplay. Balances public-health and economic policy within the core simulation.
Cons: Requires Plague Inc: Evolved on PC to run. Expert-informed, earnest tone may disappoint players wanting darker satire. Complex socio-economic trade-offs impose a steep learning curve for casual players.
Pros: Adds five Australian species with distinct behaviours and animations. Provides over 230 scenery pieces blending Outback and modern design. Introduces region-specific flora like Eucalyptus and Flame Trees. Assets usable across any zoo or game mode.
Cons: Requires ownership of the Planet Zoo base game. Includes a timed scenario instead of a long-form career map. Limited species roster, only five new animals.
Pros: Claustrophobic atmosphere emphasizes the grim reality of post-nuclear life. Interconnected systems make single failures escalate into meaningful crises. Survivor mental-health tracking adds a human layer to management.
Cons: Steep difficulty curve requires meticulous planning from the start. Single-player only, so no cooperative or competitive social modes. Requires a 64-bit processor and operating system.
Pros: Cold-centered gameplay inverts the base game's core loop. Introduces wood technology and Wood Heater for early warmth options. New critters and plants increase biological variety and replayability. Compatible with Spaced Out! for combined systems play.
Cons: Steeper learning curve for players new to the base game. Frozen liquids in pipes complicate early supply lines. Focus on temperature may narrow appeal to casual players.
Pros: Chamaeleon motorboat with professional sonar and 60 HP engine. Garry Scott Scorpius 7'10" rod paired with MagFin Orion reel. Includes Advanced License and 7-day Pond Pass for Blue Crab Island. Permanent equipment items remain in inventory after acquisition.
Cons: 7-day Pond Pass expires, requiring in-game currency to maintain access. Requires the base Fishing Planet game to run.
Pros: Mechanical colonists sidestep food and oxygen requirements. Booster modules enable role-specific customization of workers. Compatible with existing save files for gradual integration. Adds meaningful late-stage systems for colony redesign.
Cons: Industrial maintenance and lubrication add micromanagement overhead. Targeted at experienced players rather than newcomers. Requires the base Oxygen Not Included game to play.