Larian comments on what the main aspect they are focusing on in their next game after Baldur's Gate 3 is
As it could not be otherwise, that specific aspect is the narrative

- April 28, 2025
- Updated: April 28, 2025 at 11:31 AM

Larian Studios has announced the simultaneous development of two new projects, prioritizing narrative in their upcoming releases. In a recent interview with GameSpot, CEO Swen Vincke shared that the company is forming an extensive specialized storytelling team, whose focus will be on creating stories that will serve as the foundation for future games. “We are trying to craft the stories of our upcoming games now to have a great catalog of narratives available when we start the next project,” Vincke stated.
A study focused on the narrative of its games
This new storytelling team will differ from the writers who have worked on previous games, as their work will focus on long-term planning and the conception of overarching stories during the initial development phase, while the writers will handle specific details, such as dialogues and character arcs. “Video game writing is much more complex than most players imagine,” said Vincke, highlighting the importance of covering all narrative possibilities and ensuring consistency over time and across multiple installments.
The study aims for player decisions to significantly influence the development of the plots, an approach that recalls series like Mass Effect. Vincke also suggested that screenwriters with experience in television or film would be valuable for tackling interactive narratives in these new projects.
It is important to highlight that Larian’s next game will not be Baldur’s Gate 4, but a new RPG in development under the codename Excalibur. This decision seems to be part of an effort to continue improving the narrative quality that Larian has demonstrated in its previous titles, overcoming the criticisms received in past releases such as Divinity: Original Sin 1 and expanding the narrative success seen in Baldur’s Gate 3.
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