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The future of cloud computing is here: Microsoft and Nvidia announce historic collaboration

Xbox games will also be coming to GeForce Now so they can be played in the cloud.

The future of cloud computing is here: Microsoft and Nvidia announce historic collaboration
Nacho Requena Molina

Nacho Requena Molina

As the reader will already know, Microsoft is currently in the eye of the storm for the purchase of Activision Blizzard King. After disbursing almost $70 billion at the beginning of 2022, the Redmond-based company is encountering problems in formalizing the purchase by the regular bodies, in particular with Europe, the United Kingdom and, above all, the United States.

Against this backdrop, Microsoft is not only pretending to the gallery that it is going to let its games come to other platforms, but it is proving it with facts. And the latest news is historic: Microsoft and Nvidia have signed a 10-year agreement.

From now on, Xbox staff is committed to allowing all GeForce NOW players to stream Xbox games on PC, as well as Activision Blizzard games, including Call of Duty (which is the game at the center of the aforementioned hurricane). “We’re committed to bringing more games to more people, no matter how they want to play,” notes Xbox boss Phil Spencer in the tweet posted (and which we leave below).

The news is particularly relevant for many reasons. The first of these is that just yesterday an oral hearing was held where the entities involved spoke before the European Union about this agreement.

The second point is that for a decade all games will be on GeForce Now, including a Call of Duty that is the epicenter of all existing discussions. It’s not going to be exclusive to Xbox.

And the third and last point has to do with the cloud, since regulatory bodies also see the power that Xbox is enjoying at this point thanks to Microsoft’s infrastructure. In this way, it is allying itself with GeForce Now, whose technology is also the cloud. In other words, it is a direct rival on the ground.

Nacho Requena Molina

Nacho Requena Molina

Periodista especializado en videojuegos y tecnología. Casi dos décadas dedicado a ello.

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