Split Fiction, the latest game from the creators of It Takes Two, will be adapted into a movie
Josef Fares has hit it out of the park again with his latest game and it seems that his efforts will be rewarded

- March 21, 2025
- Updated: March 21, 2025 at 11:16 AM

This month, Hazelight Studios has surprised the gaming world with the release of their latest work, Split Fiction, a cooperative adventure that invites players to explore a complex and immersive narrative. The game has been well received by critics and players alike, standing out as a must-have title for those who enjoy multiplayer experiences. The plot follows Mio and Zoe, two writers of opposing genres, trapped in their respective stories and forced to collaborate to find their way back to the real world.
A film adaptation that seems practically inevitable
The news doesn’t end there, as Split Fiction will become a movie, an announcement made by Variety that has captured attention in the entertainment field. The production company Story Kitchen is in charge of this exciting project and is currently in the process of casting actors and a creative team that will bring the story to life on the big screen. The film promises to closely follow the same narrative as the game, exploring the dynamics between its protagonists and the challenge of combining their different literary styles.
This is not the first attempt by Hazelight Studios to bring their works to other formats. In 2022, it was confirmed that It Takes Two, another of their successful titles, would also receive adaptations in the form of a television series and a movie. However, to date, there has been no recent information about the progress of those projects. Therefore, there remains some uncertainty among fans about the future of film adaptations of Hazelight’s video games.
Meanwhile, Split Fiction continues to attract an ever-growing audience. With its blend of genres and innovative gameplay, fans are looking forward to both the interactive experience of the video game and the upcoming cinematic interpretation, marking another milestone in the growing relationship between the video game industry and cinema.
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