1999 mode in Bioshock Infinite is the hardcore gamer’s choice. It turns off navigational help, gives you tougher enemies, more heavily rationed ammo and harder punishment if you die. This tough mode is probably a reference to System Shock, a tougher game released by the same developer in 1999.
The mode is unlocked when you complete the game, but you can enter the famous ‘Konami code‘ to make it available if you want to play like that from the start.
Amusingly, as Eurogamer report, Bioshock creator Ken Levine said last year that you wouldn’t be able to do exactly that.
The Konami code is ‘Up, Up, Down, Down, Left, Right, Left, Right, B, A.’ It first appeared in the classic side scrolling shoot ’em up Gradius in 1986, and has gone on to become an often used pop culture gaming reference.
We will publish our full review of Bioshock Infinite this week.