News
Patch 1.3 for Crysis 3 released
- April 3, 2013
- Updated: July 2, 2025 at 8:32 AM
Crytek’s Crysis 3 gets its third patch today, with Patch 1.3. It’s an update for all platforms, PC, PlayStation 3 and Xbox.
It has a range of bug fixes, and anti-cheat measures on PC. One interesting point is the ‘reduction of bandwidth usage‘. In a Q&A session, a Crysis 3 developer explained that reducing bandwidth usage should improve latency issues. Latency issues cause slowdowns in gameplay, which can make the game unfair and frustrating.
Read on for a full list of fixes.
Multiplatform
- Reduction in bandwidth usage
- Fixed issue where other player’s weapons may not be visible when joining the game
- The “Scout” perk now saves progress correctly
- Fix for rip & throw items occasionally entering a state where players cannot interact with them
- Fix for Relay not capturing correct if the carrier is within the cap zone when the friendly relay is returned
- End of round audio now works correctly
- Fix for nanovisor becoming locked in some cases
- Fixed crashes/freezes of the game after the boss fight (some save games still might not be functioning 100% so a restart of the last level might be required)
- Fixed issue with boss not being triggered correctly and thus not appearing at all (some save games still might not be functioning 100% so a restart of the last level might be required)
- Fixed extended magazine attachment of the SCAR to not lose 10 clips anymore after each death of the player
- Fixed secret email not unlocking properly after collecting all Intel in the levels
- Fix for after match award dogtags failing to unlock
PC exclusive
- Option to turn off squad & clan support when balancing
- Anti cheat improvements
- Ability to customize ADS sensitivity through console commands
- Fixes for weapon customization when bound to a non-default key
- Fix for vsync not applying on first boot of the game (even if on in menus)
- Fix drawnear fov being reset every player spawn
- AMD feature updates for Eyefinity, DBT and HD3D support
- Improvements made regarding the SLI performance issues
- Additional Fix for Limit number of muted DX debug runtime error to bare minimum to help tracking issues early
For PlayStation and Xbox fixes, go to the MyCryis forum.
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